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- Subject: Re: Lua Observations/Questions
- From: David Jeske <jeske@...>
- Date: Thu, 8 Jul 1999 10:47:43 -0700
Sorry for the followup to my own post, but I forgot to add an
important detail.
On Thu, Jul 08, 1999 at 10:39:23AM -0700, David Jeske wrote:
> I use a "parent inheritence scheme" similar to that explained in some
> older Lua documentation. This makes object methods and values chain up
> to the next parent in the chain. However, because the "nil" value is
> "not present" I can never store a nil value to override another
> value. Consider this scenerio:
>
> -- Obj sets up my parent chaining mechanism
>
> parent = Obj{ value = 1 }
> child = Obj{ parent = parent }
>
> print child.value -- yeilds 1
>
> child.value = 2
> print child.value -- yeilds 2
>
> child.value = nil
> print child.value -- yeilds 1 <<-- not what I wanted
I would be completely fine with all of this, if I could use a proper
boolean type which included real "TRUE" and "FALSE" values. In order
for me to do this, I need to be able to have all binary operators
return my real TRUE/FALSE values, and I need to have all comparison
attempts honor my FALSE as false. Unless I'm mistaken that means I
would need:
1) an additional fallback for "equality" comparisons, which I
would merely use as a vehicle to return TRUE/FALSE instead of
1/nil
2) an additional fallback for "is_true" comparisons which would
be issued during conditionals, which I would change to honor
my TRUE/FALSE values.
--
David Jeske (N9LCA) + http://www.chat.net/~jeske/ + jeske@chat.net