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Brian J. Swetland wrote:
> Awesome.  The multistate stuff is very handy -- it'll be nice to see it
> in the official distribution.
>
> Has anyone pondered allowing multiple states to share objects?
>
> It would be handy to be able to have multiple lua threads running at
> once but to have them share objects.  Of course this opens a whole
> can of worms regarding locking and so forth.

To avoid that can of worms I would consider a very simple message based
protocol. Of course, this requires deep copies of the message tables passed
by value but even soft-real-time languages like Erlang do so.

-- Peter