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- Subject: a bug in Lua4a table constructor
- From: Yutaka Ueno <ueno@...>
- Date: Thu, 8 Jun 2000 10:41:13 +0900
Hi,
I think it is probably a bug in Lua 4 alpha.
Following code from one of Lua docuemnt does work in Lua 3.2.
But in Lua4, I got error on 2nd button() call.
function button() return {} end -- dummy func
function hbox() return {} end -- dummy func
d=hbox{
button{ label="ok"},
button{ label="cancel"} --> error: attempt to call a table value.
}
Single call of function button() in one table is ok.
Next code also does work in Lua4. (in Linux, IRIX)
d=hbox{
[1]=button{ label="ok"},
[2]=button{ label="cancel"}
}
I am really looking foward to a release version.
Thank you,
---ueno