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- Subject: Son of Lua - Sol
- From: Edgar Toernig <froese@...>
- Date: Wed, 31 Jan 2001 03:14:39 +0100
Hi,
wishes for coroutines have come up again lately. So I thought
I make a first snapshot of Sol. It's a heavily modified Lua
that contains coroutines, unified methods and a lot of other
things I wanted to try out.
It's far from finished yet. Especially the documentation is
nearly non existent. I wouldn't advise Sol to anyone who has
not at least some experience with Lua. It's work in progress
and not debugged very well (ok, no _known_ bugs). And, it's
incompatible with Lua. It has some minor syntax changes, some
semantic differences, a changed C API, ...
This file http://froese.exit.de/sol/Diffs2Lua (and of course the
sources) is the only documentation available at the moment.
The snapshot is here: http://froese.exit.de/sol/sol-0.41.tar.gz
I've indented and renamed the source. To let you see what was
changed in the code I've uploaded a version of Lua with only the
whitespace/renaming changes. Diffs between this version and
the 0.41 version shows you what I've changed from Lua. It's
here: http://froese.exit.de/sol/sol-0.4.tar.gz
The tarred version is #defed for coroutines (in src/scoro.h).
But that will only work on x86/linux. The low level coroutine
support is in src/llcoro.[ch]. Good luck ;)
I do this just for fun. I've no project (at the moment *g*) that
makes use of Sol. It's just to try out things, see what can be
made better (IMHO of course ;) or different. Ideas, discussion,
questions, comments, ... are really welcome.
Ciao, ET.