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- Subject: Re: Fails to compile with C++ compiler, other bugs ...
- From: erik@... (Erik Hougaard)
- Date: Thu, 3 May 2001 12:31:26 +0200
I used to use Watcom 11b for all my Lua stuff and everything worked perfect!
/Erik
----- Original Message -----
From: "Luiz Henrique de Figueiredo" <lhf@tecgraf.puc-rio.br>
To: "Multiple recipients of list" <lua-l@tecgraf.puc-rio.br>
Sent: Thursday, May 03, 2001 12:13 PM
Subject: Re: Fails to compile with C++ compiler, other bugs ...
> >1) I tried to hacked up the makefiles to make it work for the C++
compiler (and the
> >CauseWay DOS extender) in the WATCOM C/C++ package, and besides giving
numerous
> >compile warnings it crashes immediately upon start up. Is there any
thought to make
> >LUA C++ friendly or is my experience atypical?
>
> As far as we know, Lua is C++ friendly, as you call it: we have tried to
make
> sure that Lua is written in "clean" C, in the sense that it compiles and
runs
> correcty in both C and C++.
>
> Our experience is that it does compiles silently in C++.
> I've just set CC=g++ in lua/config and it compiles silently and runs ok.
>
> I haven't tried WATCOM C/C++ lately, but I seem to recall some problems in
> the 16-bit version.
>
> What version of WATCOM C/C++ are you using? Could you please send the
warnings
> and errors to us at lua@tecgraf (not to the list)
>
> Anybody out there knows about WATCOM C/C++?
> --lhf
>