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- Subject: C API and tag tutorials?
- From: sessile@...
- Date: Sat, 05 May 2001 11:28:19 -0400
Beginning whith something like the very simple program
listed below (trimmed for size), I would like end up
being able to do the following from Lua:
$ ./luatest
Lua 4.0 Copyright (C) 1994-2000 TeCGraf, PUC-Rio
> x = xform()
> val = x[1][1]
> print(val)
1.1
>
What I have done in the past is build up tables and
pass those around instead of userdata. It seems that
I should be able to get a similar end result using
helper functions and tag methods, but I just haven't
been able to "get it". Your tutelage will be appreciated.
/*** file: testlib.c ***/
static int test_xform(lua_State *L) {
float xform[4][4];
/* initialize xform */
xform[0][0] = 1.1;
.
.
xform[3][3] = 4.4;
/* for now, return nothing useful */
/* since I can't make it work! */
return 0;
}
static const struc luaL_reg testlib[] = {
{"xform", test_xform}
}
LUALIB_API void testopen (lua_State *L) {
luaL_openl(L, testlib);
}