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BTW: I made a GPLed source release of one version of my game
engine. It's not a playing game (yet).. although it's getting much
closer now that I have time to work on it.

If you're interested in seeing Lua in action, or want to help suggest
a better syntax for lua objects, or want to see my multiple
inheritence 'parent slot inheritence cache' (which supports
multi-level multiple inheritence without all the performance penalty),
pull down the game and check it out.

http://www.chat.net/~jeske/Projects/HZ/

-- 
David Jeske (N9LCA) + http://www.chat.net/~jeske/ + jeske@chat.net