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- Subject: Multiple instances or one global?
- From: brian hook <bhook@...>
- Date: Wed, 19 Sep 2001 20:55:11 -0700
This is an idiomatic usage question more than anything else. I have a set
of mission scripts for a game and I'm curious if most people use a single
global Lua state or if they tend to instantiate multiple Lua states for
parsing "one time" items.
I'm leaning towards using multiple instances, but was wondering if there
are downfalls going in that direction.
Thanks,
Brian