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- Subject: RE: Archiving lua_state to disk/memory
- From: "Josh Jensen" <joshj@...>
- Date: Thu, 4 Oct 2001 12:52:53 -0700
> That's exactly what I was looking for, thanks! I don't know
> Lua very well so I'm going to have to port it to C (I have
> some specific output routines that need to be used, I can't
> just use a regular FILE *) and hope for the best. Hopefully
> it should translate fairly cleanly. Of course, any
> additional advice is always appreciated =)
I have an updated version now that the link is broken to for some
reason, but in the meantime, if you go to http://workspacewhiz.com/ and
go to the Misc. Code section, you'll find my old Lua 4.0 C++ wrapper.
Look for Script::WriteObject() in it.
Josh