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> That's exactly what I was looking for, thanks!  I don't know 
> Lua very well so I'm going to have to port it to C (I have 
> some specific output routines that need to be used, I can't 
> just use a regular FILE *) and hope for the best.  Hopefully 
> it should translate fairly cleanly.  Of course, any 
> additional advice is always appreciated =)

I have an updated version now that the link is broken to for some
reason, but in the meantime, if you go to http://workspacewhiz.com/ and
go to the Misc. Code section, you'll find my old Lua 4.0 C++ wrapper.
Look for Script::WriteObject() in it.

Josh