[Date Prev][Date Next][Thread Prev][Thread Next]
[Date Index]
[Thread Index]
- Subject: RE: Function Pointers?
- From: "Eric Ries" <eries@...>
- Date: Fri, 16 Nov 2001 09:42:16 -0800
Just like you are doing, except without the first set of () around do_cmd1,
etc.
So, just to be clear:
function foo()
-- do something
end
myTable = { foofunc = foo,
barfunc = function ()
-- do something else
end
}
myTable now has two "function pointers" that you can use like this:
local a = myTable.foofunc
local result = a()
local b = myTable.barfunc
local result2 = b()
Eric
> -----Original Message-----
> From: owner-lua-l@tecgraf.puc-rio.br
> [mailto:owner-lua-l@tecgraf.puc-rio.br]On Behalf Of John S. Miley
> Sent: Thursday, November 15, 2001 9:25 PM
> To: Multiple recipients of list
> Subject: Function Pointers?
>
>
>
> How would I go about emulating function pointers in lua? Basically, what
> I'm trying to accomplish is something like:
>
> gCmdList = {
> cmd1 = do_cmd1(),
> cmd2 = do_cmd2(),
> ...
> }
>
> gObj1 = {
> [properties]
> lCmdList = {
> cmd3 = do_cmd3(),
> cmd4 = do_cmd4(),
> ...
> }
> }
>
> gObj2 = {
> [properties]
> lCmdList = {
> cmd5 = do_cmd5(),
> cmd6 = do_cmd6(),
> ...
> }
> }
>
> function do_cmd1()
> block
> end
>
> function do_cmd2()
> block
> end
>
> function gObj1:do_cmd3()
> block
> end
>
> function gObj1:do_cmd4()
> block
> end
>
> function gObj2:do_cmd5()
> block
> end
>
> function gObj2:do_cmd6()
> block
> end
>
>
> Thanks,
>
> --jsm
>
>
>