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- Subject: Re: Lua bytecode tables?
- From: Luiz Henrique de Figueiredo <lhf@...>
- Date: Thu, 10 Jan 2002 09:57:24 -0200
>Is there a document somewhere listing the Lua bytecodes?
lopcodes.h, not realy a document, but it does list all opcodes and their
meaning.
>It may be possible
>to re-write the VM for other platforms using that. I know it sounds funny,
>but I'd like to see my C64 take a whack at it (and I'm not kidding -- people
>surf the Web with C64s, so I don't see why they can't run simple Lua
>programs, either). I could just take the binary from the compiler and then
>run it through this cloned VM, hopefully.
Aren't there C compilers for the C64? A re-write of the VM, as you call it,
would be a complete implementation of Lua, perhaps including the libaries too.
Not a llight job, but you're welcome to try it...
--lhf