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> > If so, I suggest you take a pre-compiled version of Lua.
> 
> I've grabbed them, but I'd like to play with the OpenGL stuff. I didn't
see 
> any precompiled binary for that, except for perhaps Yindo.

Well, there is Doris (http://lua-users.org/wiki/DorisViewer), but I don't
see a binary for this. Not even the source, as announced :-( Nick probably got
too busy for other things.
There is also the SDL library for Lua
(http://sourceforge.net/project/showfiles.php?group_id=31763) Meteor Shower. I think SDL supports OpenGL, but I am
not sure, and I am even less sure that this port supports it...

> > You can find the binaries I generated for Lua 4.0 on my site, and 
> > there are also official ones on the Lua site.
> 
> Yes, I saw those. Thanks for making them available!

My pleasure, and my little contribution to this wonderful language.

> > If you want the latest Lua 4.1-work3 binaries (for Windows), I can
upload
> > them, or just send them to you.
> 
> If you've got binaries for glLua, just point me to an URL!

Actually, gllua is still officially (from the home page) for Lua 3.1...
I quickly scanned the mailing list archive, but if it seems there where some
attempts to port it to Lua 4.0 or more, I saw no official/usable release of
even a source code (except Steve's LuaDev for MacOS X...).
Now, perhaps someone here can prove me wrong :-)

Regards.

-- 
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Philippe Lhoste (Paris -- France)
Professional programmer and amateur artist
http://jove.prohosting.com/~philho/
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