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Hey all,
I'm curious how people are using Lua in games for
ai scripting.
I'd like to put together an interface to my OpenGL
game lib that
helps developers get started with using Lua as
a Game AI
scripting language. Curious if I can get some
suggestions from
the game developer folks on what an interface like
this might
support.
Regards,
Jim
"The best way to predict the future is to invent
it."
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