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Sorry for mistake, of course IDE is using lua5.0-work0
Thank you for Your answer!
It's just a prototype version to check what can and what can't be done.
For now I am planning to develop it only for windows. I am thinking about
remote debugging to solve a bit that
restriction.
Thanks again for all comments.
Best regards
Tristan

----- Original Message -----
From: "Philippe Lhoste" <PhiLho@gmx.net>
To: "Multiple recipients of list" <lua-l@tecgraf.puc-rio.br>
Cc: <rybak@gorlice.net.pl>
Sent: Wednesday, July 03, 2002 3:19 PM
Subject: Re:[ANNOUNCE] LuaIDE 1.0 release


> > It's integrated environment for developing applications in lua. It's
free
> > for commercial and non-commercial use.
> >
> > Features:
> > - Support for Lua 5.0 work1
>
> This version is already out? I only have Lua 5.0-work0...
>
> > - Debugger (Go, Step into, Step over, Step out and Run to cursor
commands)
> > - Breakpoints
> > - Callstack trace window (jump to any stack level during execution)
> > - Locals trace window (shows local variables in current stack level)
> > - Watch window (evaluate user expressions in current stack level)
>
> Oooh, a debugger for Lua, I want one :-) I never had the time to overcome
> Titmouse limitations.
>
> > Editor uses scintilla edit control.
>
> Excellent choice :-)
>
> Quick test...
> - You should add a drag'n'drop support of files. I love to open my files
> from Explorer this way.
> - You open an empty window at start; when I open a file, a new window is
> created, you should reuse the unused one.
> - As for Titmouse, I would like to be able to set my preferences for the
> syntax highlighting.
> You may use a Lua file to store preferences. The literal strings ([[...]])
> are not highlighted.
> BTW, I plan to implement the highlighting of Lua 5.0's --[[ ... ]] block
> comments soon.
> - I really dislike programs that invert (see most other Windows programs,
> including MS' ones) OK and Cancel buttons, you have to think twice before
> clicking.
> - I tried to step in a small program of mine. I had to create a project,
add
> the file to it, compile it before being able to debug it. A bit an
overkill.
> - The step by step execution stopped on a 'print' instruction, which seems
> absent from the global table. Did I forgot a step?
> - I added another (unrelated) file to the project, but Compile see only
the
> first one, and I cannot debug the second one.
>
> Oh well, I stop here... This is a nice start, though, I hope to see evolve
> over time.
> Thank you for sharing.
>
> Regards.
>
> --
> --=#=--=#=--=#=--=#=--=#=--=#=--=#=--=#=--=#=--
> Philippe Lhoste (Paris -- France)
> Professional programmer and amateur artist
> http://jove.prohosting.com/~philho/
> --=#=--=#=--=#=--=#=--=#=--=#=--=#=--=#=--=#=--
>
> GMX - Die Kommunikationsplattform im Internet.
> http://www.gmx.net
>
>