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- Subject: basic object bind from C
- From: funkaster <funk@...>
- Date: Fri, 4 Oct 2002 19:05:08 -0400
Hi,
I'm writing a small LaTeX editor for Mac OS. I want the user to be
able to modify the 'toolbar' the way he wants (with the
buttons/actions he wants). I think that Lua would be perfect for
that, but I'm facing some problems right now. I've already embeded
Lua in my app, and I've made a few functions to set/get globals
(strings and tables). What I want to do is to create some kind of
"toolbar" object, so that the user can create new instances of a
"toolbar_item" and then add that to the main "toolbar". What's the
best way to do this? with a table? creating a new type of data? I'm
really new to Lua, and I've read all the Reference Manual, is there
any other good source of information that covers binding C structs on
Lua?
regards,
--
Rolando Abarca
Estudiante Injenieria U. de Chile
rabarca (at) ing.uchile.cl