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- Subject: Re: Intel C/C++ free compilers
- From: Rob Kendrick <rjek@...>
- Date: Sat, 18 Jan 2003 17:52:46 +0000
On Fri, Jan 17, 2003 at 06:08:43PM -0200, Euler German wrote:
> Hi All!
>
> The thread on C compiler speeds on another list got my attention to the
> Intel C/C++ compiler for Windows (trial) and Linux which is free for
> non commercial purposes, though unsupported.
>
> I'm wondering if someone used it to build Lua and if he/she notice any
> speed gain as it is optimized to Intel platforms. Unfortunately, I have
> no Linux machine yet... :(
I tried it with Lua 4, and it made quite a large difference, esp. if you
used the dodgy switches to speed floating point operations. If you've
configured Lua to use ints instead of floating point numbers, I imagine
the speed difference would be greater.
I didn't use a very good test of speed (ie, one that used all of the
VM's features) but it was noticably quicker.
The difference, however, wasn't *that* big from the performace of Lua 4
compiled with gcc 3.2 with carefully chosen optimise switches. If
you're after a stonkingly fast Lua interpreter on x86, I suggest you try
gcc 3.2, icc (Intel's compiler) and CodePlay's VectorC.
B.
--
Rob Kendrick http://www.pepperfish.net/
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