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Luiz Henrique de Figueiredo wrote:

w:\lua-5.0\src\lib\loadlib.c(88) : fatal error C1083: Cannot open include
file: 'windows.h': No such file or directory

Indeed, the Xbox SDK doesn't have a windows.h

But somehow one of these are defined: _WIN32, __WIN32__ , WIN32.
We thought these identified Windows systems and no others...
Is your code somehow defining them?
If I'm not mistaken, the Xbox OS is an 'embedded' winXP, so I'd expect it to define _WIN32 or similar
-Martin

Not that I think I'm going to need that particular library though.

So define USE_LOADLIB to be 0.

Thanks for the report.
--lhf