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- Subject: RE: Very small feature request
- From: "Nick Trout" <ntrout@...>
- Date: Wed, 9 Apr 2003 12:50:24 -0700
> On Behalf Of Alex Sandro Queiroz e Silva
> Sent: April 9, 2003 12:06 PM
> On Wed, 9 Apr 2003, Jean-Claude Wippler wrote:
>
> >
> > As C++ developer, I vote in favor of keeping lua.h as it
> is, i.e. pure
> > C. If the debate is about convenience, then one could
> consider adding
> > a header file "lua" (i.e. no .h), containing the usual extern "C" +
> > include lines. Then, in C++, do "#include <lua>" and move on.
> >
>
> Hum, this is a simple and good idea you just gave me now.
If anyone is having trouble building Lua I created some packages here:
http://sourceforge.net/project/showfiles.php?group_id=38461
There are some notes here:
http://lua-users.org/wiki/BuildingLua
If anyone would like to add notes about building Lua they could do so to
the above page. I would be more than willing to add different platform
builds and notes in the above packages. They are convience to me which I
published.
Regards,
Nick
(Microsoft Beta Tester level 3)