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- Subject: Re: setting up or installing lua 5.0 in c++ envrionment
- From: Eero Pajarre <epajarre@...>
- Date: Sat, 17 May 2003 10:14:21 +0300
Ryne Anderson wrote:
Ive been trying to figure out how exactly lua can be "installed" into
something like vc++ 6. Do i just copy all the .h files into my include
directory or is there something more?
When I am compiling my own application, which uses Lua as scritping
engine, I do as follows:
1) copy the lua include and src directories in a suitable
place in my project tree. (I keep them in their own directories).
2) add the location of lua include directory into my project options.
(In VC++ Project/Settings-> C/C++ / Preprocessor / Additional Include directories)
3) add the source files in src and (the needed ones) in src/lib into my project
4) in the C++ files (written by me) where I use the lua API I do something
like:
extern "C" {
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
}
Eero