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- Subject: Re: C++ enum
- From: Peter Shook <pshook@...>
- Date: Mon, 23 Jun 2003 11:50:02 -0400
Archibald wrote:
I want to share my identificators by both program and script. It's easy
when I use #define (I simply delete #define part and copy the rest to
the script). But how can I do it when I use C++ enum? Is it possible in
lua to do it other way than manually giving each identificator it's number?
enum enumItem { ITEM_SWORD, ITEM_AXE, ITEM_SHIELD };
Try this:
$ lua
Lua 5.0 Copyright (C) 1994-2003 Tecgraf, PUC-Rio
>
>
> function enum(s)
>> local i = 0
>> for n in string.gfind(s, '[_%w]+') do
>> _G[n] = i
>> i = i + 1
>> end
>> end
>
> enum'ITEM_SWORD, ITEM_AXE, ITEM_SHIELD'
>
> = ITEM_SWORD, ITEM_AXE, ITEM_SHIELD
0 1 2
>