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here's the publisher info:
 
The use of high-level languages in game development has been on the rise for several years. This book serves as the ideal manual for those who wish to learn to program games using high-level languages. It presents sample scripts and programming in a simple, straightforward way, organized in a reference-friendly manner. Python, Ruby, and Lua are being used in game production at major companies (Disney, Humongous, and Bioware included). Some popular games using these languages include Alice, Impossible Creatures, and Baldur's Gate. The CD will include all source code from the book, at least one complete open source game engine for each language, compilers for each program, the HAP debugger, the Twisted Framework, libraries, and plug ins.
Features


*	The three scripting languages are all discussed separately, each with their own section. 
*	A great tool for learning high-level languages 
*	Suitable for beginners, game developers, or programmers 
*	Comes with finished and tested open source game code and scripts 


________________________________

From: lua-bounces@bazar2.conectiva.com.br on behalf of Matthew Harmon
Sent: Thu 7/24/2003 10:42 AM
To: Lua list
Subject: RE: Game Programming With Python, Lua, and Ruby



Just for clarification, to me this looks more like "Programming Games in
Python, Lua and Ruby" rather than "Adding a Scripting Engine to Games with
Python, Lua and Ruby."

-----Original Message-----
From: lua-bounces@bazar2.conectiva.com.br
[mailto:lua-bounces@bazar2.conectiva.com.br]On Behalf Of Adam D. Moss
Sent: Thursday, July 24, 2003 9:27 AM
To: Lua list
Subject: Re: Game Programming With Python, Lua, and Ruby

Luiz Henrique de Figueiredo wrote:
> I found this book mentioned in comp.lang.ruby
>
>  Game Programming With Python, Lua, and Ruby
>  by Tom Gutschmidt
>
http://www.amazon.com/exec/obidos/tg/detail/-/1592000770/qid=1058867575/sr=1
-1/ref=sr_1_1/002-2885583-2864056?v=glance&s=books
>
> Does anyone know this book?

Haven't heard of it!  There's (very little) more information
from the publisher here:

Great to see Lua (particularly in games) make it to a book (and
surely the author, Tom Gutschmidt, is on this mailing list?).

http://www.course.com/catalog/product.cfm?category=Programming&subcategory=G
ame%20Development&isbn=1-59200-077-0

--Adam
--
Adam D. Moss   . ,,^^   adam@gimp.org   http://www.foxbox.org/   co:3
That gum you like is going to come back in style.





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