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- Subject: RE: Menus and submenus (WAS: Forward Declaration)
- From: "Kevin Baca" <lualist@...>
- Date: Wed, 15 Oct 2003 08:06:40 -0700
There are A LOT of things wrong here. It's clear what you're trying to
do, but you're lacking some understanding of basic lua syntax. Take
baby steps.
Here's a start:
Menu = {}
function Menu:new()
local menu = setmetatable( {}, { __index = Menu } )
menu.items = {}
return menu
end
function Menu:add(name, id)
local item = { name = name, id = id }
table.insert( self.items, item )
return self
end
mainMenu = Menu:new()
:add("Item0", 0)
:add("Item1", 1)
print( mainMenu.items[ 1 ].name )
print( mainMenu.items[ 1 ].id )
>
> Hi,
> I tried to implement the following but came up with a
> runtime error.
> I can't seem to be able to locate it can anyone help please?
>
> function Menu.new()
> local menu = {}
> menu.size = 0
> return menu
> end
>
> function Menu:sub(name)
> local submenu = Menu.new
> self:add(name, submenu)
> return submenu
> end
>
> function Menu:add(name, id)
> local item = {}
> item[name] = id
> self[self.size] = item
> self.size = self.size+1
> return self
> end
>
> mainMenu = Menu.new
> :sub "New"
> :add("New Campaign", ID_CAMPAIGN)
> :add("New Random Map", ID_RANDOMMAP)
> :add("Back", ID_BACK)
> :add("Load Game", ID_LOADGAME)
> :add("Exit", ID_EXIT)
>
> Marcus Speight
> Software Engineer
> Vivid Gaming
>
> The views expressed in this message are those of the sender
> and not necessarily those of IGT - UK Limited and its
> associated companies.
>