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On Dec 20, 2003, at 12:59 PM, Taj Khattra wrote:
On Sat, Dec 20, 2003 at 05:22:03AM -0800, Ando Sonenblick wrote:So instead of passing a string, I'd like to somehow pass my C++ object (just some 32 bit value as far as lua is concerned) that, with the Debug API's I can then retrieve. This way, I could not allocate and define the string until there is an actual problem....encode your 32-bit value as a string ? (e.g. hex-encode will require 8 bytes) -taj
----------------------- Ando Sonenblick SpriTec Software www.spritec.com