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>The patch below adds code so that Lua's loadlib can support the native
>Mac/OSX DylD API for loading binary modules
...
>and I have just trimmed it down to the minimum necessary to fit in
>src/lib/loadlib.c.

Thanks a lot. We needed that. It'll certainly be considered for 5.1,
specially if we can get it reviewed and tested by people with access to
Mac OSX (currently not me, unfortunately).
--lhf