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Also, tolua (or even better, tolua++) work really well.

http://www.codenix.com/~tolua/

Jamie Webb wrote:
On Sunday 08 February 2004 00:24, Rob Sadedin wrote:

I guess I'm asking for a mapping between an object (not a class, an
instance) created in c++, and LUA, and then being able to manipulate
that object through LUA and also preferably through c++, all values
and functions being taken into account.


See the C++ section of http://lua-users.org/wiki/BindingCodeToLua