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- Subject: lua object code true byte code?
- From: Ando Sonenblick <ando@...>
- Date: Tue, 2 Mar 2004 18:05:32 -0800
Gang,
Is Lua's object code truly byte code?
Or in other words, can I save off the byte code of a "compiled" script
on a little endian machine and load/execute it on a big endian machine
without and byte ordering issues?
If not, is is entirely made of short words? Long words? or whatever
that would be easy to byte swap on load?
Thx,
ando
-----------------------
Ando Sonenblick
SpriTec Software
www.spritec.com