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- Subject: [ANNOUNCE]: LuaSocket 2.0 beta2
- From: Diego Nehab <diego@...>
- Date: Mon, 26 Jul 2004 01:40:55 -0400 (EDT)
Hi,
LuaSocket 2.0 beta2 is available for download from the usual place:
http://www.tecgraf.puc-rio.br/luasocket
Additionally, it's also available from LuaForge:
http://luaocket.luaforge.net
What's New
Changes in the 2.0-beta2 were mostly bug-fixes.
<> Fixed silly last-minute-change bug in HTTP/SMTP;
<> usocket.c/wsocket.c look nicer thanks to Mike;
<> Finally total timeout is reliable on Windows! (found a pretty
simple work around);
<> UDP has a reasonable maximum datagram size (8k);
<> Receive accepts the prefix optional argument (good for
non-blocking);
<> <b>Send doesn't support multiple arguments anymore</b>;
<> Instead, send allows the selection of the substring
to be sent (good for non-blocking);
<> Fixed bug that caused select return tables not to be associative
on windows;
<> Should compiles with g++;
<> New sample unix domain support;
<> New sample LPD support;
<> Comprehensive error messages;
<> New getstats and setstats methods to help
throttling;
<> Listen defaults to 32 backlog;
<> SMTP/FTP/HTTP fail gracefully;
<> accept/connect/select interrupt safe
<> Fixed bug that didn't set accepted sockets as non-blocking
<> <b>New timming functions sleep and gettime have
higher resolution and no wrap around problems</b>;
<> Bug fixes in the manual;
<> Fixed bug of missing cast in getfd.
Have fun,
Diego.