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I'm not sure about FLTK on OSX though. Using X11 would be a sub-optimal solution for an installer. If FLTK ccan run natively under Aqua that would be extremly cool :)

Sorry, I'm not a Mac expert. Looking at the FLTK Mac specific code, I found an #include <Carbon/Carbon.h>. Is it the C interface to Aqua?

Ok I just downloaded, built and tested fltk-1.1.5 here on my Mac OSX (10.3)
Build was no problem and I could run most of the test apps I tried.

They look slightly 'strange' on a MAC, but work w/o X11.
(Menus are in the wrong place, buttons don't lok like a Aqua GUI etc)

So I guess including OSX in the platform list should be no big problem!

-Martin