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- Subject: Re: A game console
- From: Philippe Lhoste <PhiLho@...>
- Date: Sun, 05 Dec 2004 10:14:01 +0100
Philip Plumlee wrote:
Luists:
Please eyeball the first graphic here:
http://www.rubygarden.org/ruby?FractalLifeEngine/FleaOpenGl
The text in the left column is Ruby. Pretend it were Lua.
The graphic in the right is just a model. Pretend it were a game.
Has anyone developed a "Lua Console" for the PC version of a game, such
that designers could author tests by writing Lua into a little text
editor, and get instant feedback from gameplay in an attached window?
Not that I am aware, but there is a lot in game studios that is
developed but never released outside...
Nick Trout's Doris Viewer <http://doris.sourceforge.net/> can be a
starting point for this, if using 3D (OpenGL).
Paul Jessup's Freya <http://www.geekzine.net/freya/> can be a starting
point for this, if using 2D (Allegro).
I believe there is also a SDL library, etc.
But the hard part, ie. the GUI with two windows, etc., is still to be made.
--
Philippe Lhoste
-- (near) Paris -- France
-- Professional programmer and amateur artist
-- http://Phi.Lho.free.fr
-- For servers mangling my From and Reply-To fields,
-- please send private answers to PhiLho(a)GMX.net
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