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- Subject: Re: loadlib for Mac OS X
- From: "Dario Accornero" <adario@...>
- Date: Mon, 20 Dec 2004 15:27:58 +0100
Ahem, no, please do *not* force us to link against the AppKit. Many
applications are Cocoa-free and want to stay that way.
IMHO you should instead look into something which is a little bit more
low-level, relying only on Core Foundation so it's accessible from both
Carbon and Cocoa applications. You might want to start from:
http://developer.apple.com/documentation/DeveloperTools/Conceptual/MachORuntime/Overview/chapter_2_section_4.html
In particular, the low-level APIs seem well suited for something like
loadlib.
Just my 0.02 Euros,
Dario
----- Original Message -----
From: "Roberto Ierusalimschy" <roberto@inf.puc-rio.br>
To: "Lua discussion list" <lua-l@lua.org>
Sent: Monday, December 20, 2004 3:05 PM
Subject: loadlib for Mac OS X
After all, is there a consensus about the "correct"
way for Lua to load dynamic libraries in Mac OS X?
NSAddImage? NSCreateObjectFileImageFromFile?
-- Roberto