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- Subject: embedding strategies for beginners
- From: "D Barski" <dbarski@...>
- Date: Tue, 11 Jan 2005 15:41:08 -0500
I am studying Lua to learn how to make more flexible games and systems. It looks very promising.
At first, I have concentrated on the fundamentals of the C API so I could call Lua->C and C->Lua and create new types with userdata in my samples. Mechanically i feel okay. My bigger struggle is how to best use Lua to get the most benefit. This is where I found littler information, samples and discussions.
In one case I could use Lua scripts to handle events at very predefined spots in my code; maybe it is too limiting. In another case I thought of running Lua script like an applet in a separate interpreter in a separate thread. But, I wonder how/if I can call a Lua script callback from another thread.
Are their any good links on strategies and architectures for a beginner to learn. I like to see study some successful uses. Thank you ahead of time.
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