I also changed LUA_NUMBER from double to int.
Why did you change LUA_NUMBER from double to int?
I was concerned with performance for chips that do not have floating
point hardware.
I don't want to turn this into a heated argument but I'd like to
ask. Has anyone done profiling for Lua code that does a lot of
calculations and seen if there is any significant difference
between using doubles or ints on a Intel Pentium class processor?
Also is there any danger in compiling the lua interpreter to use
ints instead of double? I understand it's a compile time option.
--
Thamer Al-Harbash
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