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- Subject: Future features of Lua 5.1 (or beyond)
- From: Chris Marrin <chris@...>
- Date: Sat, 07 May 2005 20:58:20 -0700
I recently asked a question about a feature I would like to see in Lua -
from one of the patches I came across. But I got no reply to that
message. Is this the right list to be posting such things? I looked on
the Forums and there didn't seem to be any more appropriate place there.
There are several small features I would like to see in the language. I
see some similar things in the LuaPlus distro, but I would really rather
not veer off from the main Lua source, if possible. This is especially
true since incremental GC is of critical importance in my system.
I am, of course, happy to implement the things I need and submit them as
patches if that is the appropriate approach.
I have been integrating Lua into my app for a few weeks now and I am
very pleased with its simplicity, performance, and capabilities. I am
integrating Lua with a C++, dynamically loaded object system. Its goal
is to make it easy for non-technical authors to create multi-media
content. We have a declarative language, somewhat like HTML or VRML,
which will have Lua integrated for scripting and creating extension
objects. In order to make the C++ and Lua well integrated and to make it
easy for authors to write scripts for the system I need to add some of
the features I have seen around the community.
Any guidance would be appreciated...
--
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"As a general rule,don't solve puzzles that open portals to Hell"'