I think you may be also interested in Parrot from www.parrotcode.org for your project. The
difference IMHO is that Parrot is much lower level then Lua and has been
specifically designed to be an intermediate (and still human readable) level
between source and bytecode, usable for building higher level languages on top
of it. In a way it's conceptually close to .NET CLR from what I can
tell. I am not sure how its performance would measure against Lua's, but
that should be rather easy to test for. In fact it might have been a fun project
to write Lua over it and see how that might come out, given the performance of
Parrot is good enough:) Also Parrot has an Assembly level that is yet a level
below and is still human readable.
Anyway, this is just another idea for you to toy with.
-----Original Message----- From:
lua-bounces@bazar2.conectiva.com.br on behalf of therandthem
Sent: Wed 10/12/2005 11:59 To:
lua@bazar2.conectiva.com.br Cc: Subject: _javascript_ over
Lua as DSL
I would like to implement _javascript_ over Lua.
This will be the full ECMA-262 specification with the ECMA-357 E4X XML
entension. Rather than create a traditional interpreter I will to use
Lua to create a domain specific language (DSL) if that is
possible.
One method is Logix found at http://livelogix.net/. Is the Logix
approach, which runs on Python, necessary in Lua? Does Lua's
meta-mechanisms make this easier than the Logix approach?
I am
posting this because I do not have enough experience to do this very
quickly on my own. If others would like to work on this, please let
me know.
Here is my reasoning and motivation: -The Lua
language engine is very fast and it will get faster. A co-worker
recently commented, "Ruby is slow because it is interpreted." I
replied, "No, it is slow because it has a slow interpreter."
-Because Lua is fast it is a good candidate to use as a base for other
(existing even) languages. Lua is not Object Orientated so there is
no awkward object model to object model translation. -_javascript_
will always be with us. The Rhino and Spidermonkey engines are not
fast. When one needs to use _javascript_ one should have fast
_javascript_. -Lua can do prototypes.
So, that's it. My
ultimate hope is that a clear way to create DSLs in Lua will result from
this effort. If it does then I will move on to implement a DSL
for PHP. The ultimate goal is that any language with a slow
interpreter can be recreated as a DSL over
Lua.
Thanks,
McKinley
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