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- Subject: Re: Few questions about 5.0 -> 5.1
- From: "Adam D. Moss" <adam@...>
- Date: Fri, 21 Oct 2005 16:18:20 +0100
Jan Kratochvíl wrote:
Well it is maybe *correct* solution but it is one with worse performance.
How much of a hit in 'real life'? I suspect very little,
but I don't use D3D. If it wasn't a major hit I'd definitely
suck down the performance hit in the name of sanity. Any
third-party library you're using could be being hit in
subtle and horrible ways if you're not intimately familiar
with them. Another project I'm involved with, a physics
library, sees its users stumble over this problem all the
time.
Regards,
--Adam