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Good point!

I think that, following the good programming rules for
Lua, it could be possible to make similar games.

Maybe this thread should become "What the good
programming rules for Lua", or "What's your perfomance
tips for Lua"?

--- Joseph Stewart <joseph.stewart@gmail.com>
escreveu:

> Just as a point of comparison, Adobe/Macromedia's
> Flash engine is used for
> MANY nice-quality games on the web. Certainly Lua
> could give similar
> performance if wired to the right graphics/sound
> libraries?
> 
> -j 



	



	
		
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