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- Subject: Re: dumping/saving coroutine status
- From: PA <petite.abeille@...>
- Date: Wed, 8 Feb 2006 18:05:40 +0100
On Feb 08, 2006, at 13:41, Terisquas Brothers wrote:
I'm writing a game where many coroutines can be
executed concurrently and I need to implement a save
game. Is there any way to save the coroutine status so
that later when the game is loaded, the coroutine will
continue from that place?
"Pluto is a persistence library, which allows users to write portions
of the "Lua universe" into a file, and later read them back. It's
useful for things like game saving and rollback points."
http://luaforge.net/projects/pluto/
Cheers
--
PA, Onnay Equitursay
http://alt.textdrive.com/