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- Subject: Re: table question
- From: Lee Smith <wink@...>
- Date: Mon, 06 Mar 2006 10:52:11 -0600
This fails:
lua_newtable(L); // push 1
lua_pushnumber(L,tableIndex); // push 1
lua_newtable(L); // push 1
lua_pushstring(L, "item1"); // push 1
lua_pushstring(L, "value (item 2)"); // push 1
lua_settable(L, -3); // pop 2
lua_pushstring(L, "item2"); // push 1
lua_pushstring(L, "value (item 2)"); // push 1
lua_settable(L, -3); // pop 2
lua_pushvalue(L, -1); // push 1
lua_setglobal(L, "2ndtable"); // pop 1
tableIndex++;
lua_pushnumber(L, tableIndex);
lua_newtable(L); // push 1
lua_pushstring(L, "item3"); // push 1
lua_pushstring(L, "value (item 3)"); // push 1
lua_settable(L, -3); // pop 2
lua_pushstring(L, "item4"); // push 1
lua_pushstring(L, "value (item 4)"); // push 1
lua_settable(L, -3); // pop 2
lua_pushvalue(L, -1); // push 1
lua_setglobal(L, "3rdtable"); // pop 1
lua_settable(L, -3); // push 2
lua_setglobal(L, "testtable");
When being accessed like so:
teststring = testtable[1]["item1"]
print("teststring[item1]: " .. teststring )
teststring = testtable[1]["item2"]
print("teststring[item2]: " .. teststring)
teststring = testtable[2]["item3"]
print("teststring[item3]: " .. teststring )
teststring = testtable[2]["item4"]
print("teststring[item4]: " .. teststring)