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Michael----- Original Message ----- From: "Mike Pall" <mikelu-0603@mike.de>
To: "Lua list" <lua@bazar2.conectiva.com.br> Sent: Friday, March 10, 2006 11:11 AM Subject: Re: LUA_NUMBER -> Integer conversion bug
Hi, Sebastian Rohde wrote:When I comment this out everything works great with the fallback cast.Maybe. Maybe not. Do you use Direct3D/DirectX? If yes, then you are just shadowing the problem here and it will come back to haunt you elsewhere. Read: http://lua-users.org/lists/lua-l/2005-10/msg00254.html It should be noted that turning on D3DCREATE_FPU_PRESERVE reportedly has no detectable performance impact on modern CPUs. Bye, Mike