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Mike,

What are your future plans for LuaJIT, and how fast do you think a
just-in-time compiler for Lua could be? Also, I'm curious: what are
the real sources of slowness for a dynamically-typed language like Lua
-  is it mostly instruction decoding, or is it having to resolve
things at run time (like figuring out what function to call for the
expression 'a + b'), the lack of inlined functions (I mean pure Lua
functions), function call overhead, or what? What do you think the
performance limits are for just-in-time compilation in Lua?

-Paul