|
The Lua binding linked from SDL (http://lua-users.org/wiki/LuaModuleLuaSdl) leads to some old 4.0 binding (Thatcher, are you listening...? :).
LuaX can be used for all that you want, and it's semi-supported (should work, but not regularily tested) on FreeBSD. However, the currently available versions are based on Lua 5.0, and require a separately compiled interpreter. Upgrading to Lua 5.1 is currently ..hmm.. jammed until a certain SDL-main dispute concerning OS X platform is solved (or that I ditch OS X SDL support, which would be heart-breaking.....)
Anyways, could probably work together with you, to get your needs filled, with FreeBSD stock Lua, providing SDL, SDL_image, SDL_mixer, what else? What's your timetable for this? :)
(please reply privately?) -asko On Mon, 8 May 2006 13:40:26 -0300 "Alex Queiroz" <asandroq@gmail.com> wrote:
Hallo, On 5/8/06, Haroon Khalid <haroon@boringdays.com> wrote:[...]sound? I asked a friend , and he just mentioned SDL. So i checked the site and it some graphics/sound or something library, and it has a lua version or something. So to make games for freebsd using pure lua, would I use lua and sdl for lua, and I would be able to use pure lua, and have gaming functions available to me via the sdl lib? Thanks!I don't know the status of the SDL binding to Lua, but if it's reasonably complete, you can write complete games with sound, joystickcontrol etc. Pygame is just a SDL module for Python. -- -alex http://www.ventonegro.org/