[Date Prev][Date Next][Thread Prev][Thread Next]
[Date Index]
[Thread Index]
- Subject: Re: Lua C++ exception catching too broad.
- From: Sam Roberts <sroberts@...>
- Date: Tue, 1 Aug 2006 10:01:34 -0700
On Tue, Aug 01, 2006 at 12:51:48PM -0400, Joe Smith wrote:
> "Joe Smith" <unknown_kev_cat@hotmail.com> wrote in message
> news:eagvcd$m9n$1@sea.gmane.org...
> >
> >"Mark Hamburg" <mhamburg@adobe.com> wrote in message
> >news:C0F144E9.48687%mhamburg@adobe.com...
> >>If you do that, I think it will probably leave the Lua state messed up.
> >>
> >>Mark
> >
> >Concurred. However, that is for the end user to deal with. Enigma,
> >the project in which I noticed that catch statement has reasons to do
> >this, and in all such cases will discard the lua state, automatically
> >assuming it is corrupted beyond repair.
Is it possible to be corrupted badly enough that it can't be closed? And
aren't memory leaks also possible?
Just curious.
Sam