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- Subject: Floating point numbers locale bug?
- From: "Matthew Armstrong" <turkeypotpie@...>
- Date: Thu, 25 Jan 2007 22:27:54 -0800
When reading a comparison between lua and python:
http://lua-users.org/wiki/LuaVersusPython
I ran across this item:
Floating point numbers locale bug. Lua needs some dirty hacks to keep your scripts working when using floating point numbers.
This naturally has me a little worried, as we do want to do localization.
Can someone shed some light on this?
On a related note, how easy is it to adapt lua to unicode?