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>>
>> I know it's not Lua's fault, but has anyone faced this before? Maybe my
>> program is changing FPU flags it shouldn't?
>>

Are you by chance using DirectX?

I'm linking against SDL, but I'm forcing it to use the windib driver. I also posted this question to the SDL mailing list, but no solutions so far...

Does your application do signal trapping?

No, but it does have some asynchronous events which I successfully handle like just like in Luiz Henrique's lalarm.

Thanks,

André