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Roberto Ierusalimschy wrote:
Sorry to ask, but why did did they call it a "postmortem"? The first
time I saw it I thought they gave up the project.
Heh.  Everyone is dead at the end of a game project.  :)

I'm not sure why, to be honest. That's just what regrouping at the end of a project to discuss things that went right and wrong has always been called, I guess.

Josh