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- Subject: RE: Use of Lua corotines in games
- From: "Brian Hassink" <bhassink@...>
- Date: Mon, 19 Mar 2007 08:56:22 -0400
I use them in a text multi-user dungeon (MUD) game that I develop as a hobby.
My scripts are attached to objects in the game, primarily creatures, and are used to make them more life like in terms of their behavior and interaction with real users.
I use co-routines to enable the scripts run in a continuous loop and block on in-game events such as specific user actions.
-----Original Message-----
From: lua-bounces@bazar2.conectiva.com.br [mailto:lua-bounces@bazar2.conectiva.com.br] On Behalf Of Jose Marin
Sent: Monday, March 19, 2007 7:27 AM
To: lua@bazar2.conectiva.com.br
Subject: Use of Lua corotines in games
Hi.
I'm studying Lua corotines, and looks very interesting.
Is there any sample of use of Lua corotines in games?
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