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- Subject: Syntax checking Lua scripts
- From: "Jason Murdick" <wjmurdick@...>
- Date: Tue, 1 May 2007 12:58:03 -0500
I've found lots of resources for syntax checking and highlighting, but
I haven't seen anything that described my particular issue. I have a
project I've integrated lua into and scripts are run in response to
triggered events.
The problem I'm having is syntax checking the scripts. The syntax
checkers I've seen all do a fine job with the basic lua syntax, but I
have numerous C++ functions and constants that I have exposed through
my application. I have not been able to find a way of syntax checking
the scripts with those functions referenced without running the app,
shutting it down, reading the log files, repeat. This is a very
time-consuming process and so I was hoping for something a bit more
effective.
Is there a way that others do this? Some sort of xml header file?
Any assistance would be greatly appreciated.
Jason