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- Subject: LuaSocket, dispatch.lua and timeouts.
- From: Jorge Visca <xxopxe@...>
- Date: Mon, 10 Mar 2008 13:14:54 -0300
Hi.
Looking trough LuaSocket's dispatch.lua code, i see that there's a check
for a time without activity over a socket, and then the socket is
killed. In doing so, it emits "timeout" error code (from function abort).
On the other hand, looking at the forward.lua code,there's this fragment:
local data, error, partial = foo:receive(2048)
live = data or error == "timeout"
data = data or partial
local result, error = bar:send(data)
if not live or not result then
foo:close()
bar:close()
break
end
If i understand this right, this is tought as with plain non blocking
sockets, and won't do the right thing if the dispatcher kills the socket
for lack of activity.
Looks like there are two different "timeouts" mixed.
Jorge