* Seperating LuaNumber into ints/floats for range/performance
reasons
Never. Not on embedded platform.
Why do you oppose this?
It must be a misunderstanding, there is no downside that I can
see. I
don't think Adrian meant different Lua side number types (not
required).
Hmm. Sorry, I should have been more elaborate and less rough on that
point. I mean that I never done that because I'm not developing for
FPU-less platform, and have not (yet?) met conditions where I would
believe that my code would *significantly* benefit from such change.
Am I right that we're talking about something like applying LNUM
patch?
Alexander.