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- Subject: Re: Specially crafted binary chunks can cause Lua to crash
- From: Luiz Henrique de Figueiredo <lhf@...>
- Date: Thu, 27 Mar 2008 10:52:36 -0300
> And we'll probably fix this
Here is the fix:
static void LoadConstants(LoadState* S, Proto* f)
{
...
case LUA_TBOOLEAN:
setbvalue(o,LoadChar(S)!=0);
break;
- References:
- Re: Specially crafted binary chunks can cause Lua to crash, Luiz Henrique de Figueiredo
- Re: Specially crafted binary chunks can cause Lua to crash, Peter Cawley
- Re: Specially crafted binary chunks can cause Lua to crash, Roberto Ierusalimschy
- Re: Specially crafted binary chunks can cause Lua to crash, Peter Cawley
- Re: Specially crafted binary chunks can cause Lua to crash, Roberto Ierusalimschy
- Re: Specially crafted binary chunks can cause Lua to crash, Peter Cawley
- Re: Specially crafted binary chunks can cause Lua to crash, Greg Falcon
- Re: Specially crafted binary chunks can cause Lua to crash, Luiz Henrique de Figueiredo
- Re: Specially crafted binary chunks can cause Lua to crash, Ben Sunshine-Hill
- Re: Specially crafted binary chunks can cause Lua to crash, Luiz Henrique de Figueiredo